Chariots Patch 1.2
Flying Circus: Chariots of Steel » Devlog
CoS 1.2 Changelog
- A link and QR code for the optional vehicle builder web tool are now included in Credits.,
- Prone now protects against things that Ignore Cover, including Indirect attacks, except for Flanking.,
- Personal Attacks against flying infantry (wingsuits, witches), now require 16+ and take Deflection Shot penalties.,
- Fixed a bug with Suppressive Fire that unintentionally prevented certain weapons using it.,
- Clarified that you cannot stack Find Your Range bonuses from multiple Co-Ax weapons, Jerry.,
- Fixed the terrain effect of Plan Your Route in high mountain passes.,
- Clarified how Vehicle Safety affects Suppression.,
- The Crew position formerly known as Mechanic has been renamed to Engineer to avoid confusion with the existing NPC Employee support job.
- Slight buff to Fischer Chaplain morale bonus.,
- Fixed a bug where Aircraft Shotguns could ignore Portable Gun Shields unintentionally.,
- Several weapons whose Unmoddable status we thought went without saying, now goes said.,
- Reduced Minimum Range of the Company Mortar.
- Removed erroneous bonus stacking for Mounted unit Combat Dash.,
- Reworded the NPC Ace Berserker move to work properly with Squads.,
- Reworded the Logistics Unit/Logi holds for greater clarity on when they can be used.,
- Various typos, clarifications, and Jerry-proofing.
Files
FlyingCircus_ChariotsOfSteel_1_2.pdf 97 MB
56 days ago
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Flying Circus: Chariots of Steel
A massive expansion for Flying Circus adding ground gameplay & tanks!
| Status | Released |
| Category | Physical game |
| Author | open_sketchbook |
| Genre | Role Playing |
| Tags | flying-circus, Tabletop, Tanks, Tabletop role-playing game, ww1 |
More posts
- Chariots Patch 1.1Jul 31, 2024

Comments
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Patch 1.2 seems to have broken the hyperlinks from the table of contents, at least in the dtrpg version.